Camera settings (EXIF data)
Raw EXIF data
Raw XMP data
<x:xmpmeta xmlns:x="adobe:ns:meta/" x:xmptk="Adobe XMP Core 5.6-c140 79.160451, 2017/05/06-01:08:21 ">
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
<rdf:Description rdf:about=""
xmlns:xmp="http://ns.adobe.com/xap/1.0/"
xmlns:aux="http://ns.adobe.com/exif/1.0/aux/"
xmlns:exifEX="http://cipa.jp/exif/1.0/"
xmlns:photoshop="http://ns.adobe.com/photoshop/1.0/"
xmlns:xmpMM="http://ns.adobe.com/xap/1.0/mm/"
xmlns:stEvt="http://ns.adobe.com/xap/1.0/sType/ResourceEvent#"
xmlns:stRef="http://ns.adobe.com/xap/1.0/sType/ResourceRef#"
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:crs="http://ns.adobe.com/camera-raw-settings/1.0/"
xmp:CreatorTool="Adobe Photoshop Lightroom Classic 10.0 (Macintosh)"
xmp:ModifyDate="2020-11-20T15:41:24+01:00"
xmp:CreateDate="2020-11-20T15:25:47"
xmp:MetadataDate="2020-11-20T15:41:24+01:00"
aux:LensInfo="350/10 350/10 28/10 28/10"
aux:Lens="FE 35mm F2.8 ZA"
aux:LensDistortInf...
IPTC
Photoshop
Adobe Lightroom edits
.lrtemplate Preset
old preset format
Download Full XMP Settings
This file may not work as a preset. It contains all settings
exported by Lightroom (XMP sidecar file).
Basic
| Profile | Huelight A7II Landscape V112 | |
| White Balance | As Shot | |
| Temperature | 5150 | |
| Tint |
|
+7 |
| Tone | ||
|---|---|---|
| Exposure |
|
+0.30 |
| Contrast |
|
+5 |
| Highlights |
|
-27 |
| Shadows |
|
+31 |
| Whites |
|
+20 |
| Blacks |
|
+15 |
| Presence | ||
|---|---|---|
| Texture |
|
0 |
| Clarity |
|
0 |
| Dehaze |
|
0 |
| Vibrance |
|
0 |
| Saturation |
|
0 |
Tone Curve
| Region | ||
|---|---|---|
| Highlights |
|
0 |
| Lights |
|
0 |
| Darks |
|
0 |
| Shadows |
|
0 |
How this look was made
The edit creates a restrained, slightly filmic architectural landscape: the bright building and reflection remain luminous, the sky retains cloud detail, and the deepest tones are softened rather than rendered as hard black. Broad color desaturation, cool-biased shadows, and added grain give the otherwise clean daylight capture a subdued analog character.
Overall look and composition
A modest crop trims all four edges, tightening the frame around the long white building and its reflection while reducing peripheral distractions. No perspective correction or lens-profile correction was applied, so the scene retains the lens’s natural rendering. The custom Huelight landscape profile provides the starting color response, though its exact contribution cannot be separated from the other adjustments.
Light and tone
Exposure was raised slightly (+0.30), with shadows opened (+31) and highlights reduced (-27). This combination reveals detail in the dark shoreline and building-side shadows while protecting texture in the white façade and clouds. Whites were then increased (+20) to keep the sunlit architecture and reflections crisp rather than flat. Blacks were also raised (+15), and the custom tone curve lifts the black endpoint substantially. Together these produce the softened, matte-looking dark tones visible in the water and shaded foreground. A small contrast increase prevents the extensive shadow recovery from making the photograph feel washed out.
Color treatment
White balance remains close to neutral daylight at 5150 K with a slight magenta tint, preserving the distinction between the blue sky and warmer sunlit building. The HSL treatment is deliberately muted: reds, greens, and yellows receive especially strong saturation reductions, while aqua and blue are also reduced. This suppresses colorful foliage, signs, and other small distractions and gives the scene its restrained palette. Blue and aqua luminance are raised, helping the sky and blue-toned reflections remain open and visible despite their lower saturation. Yellow luminance is also lifted slightly, supporting the brightness of the warm façade and reflected sunlight. The individual RGB curves suppress red more than green and blue in the lower tones; this reasonably supports the cool, subtly cyan character of the shadows. No color grading or split toning was added.
Detail and texture
Sharpening is moderate, with a standard radius and low detail emphasis, giving the building’s windows and edges definition without an aggressively crisp digital look. No luminance noise reduction was used, which is appropriate for the clean ISO 100 capture. Standard color-noise reduction remains active. Texture, Clarity, and Dehaze are all untouched, so local contrast is not artificially intensified.
Finishing effects
Grain is the principal finishing effect, applied at a moderate amount with relatively small size. It adds visible texture and helps unify the smooth sky, water, and detailed architecture into a more film-like presentation. No vignette was added, so edge darkness comes from the photographed scene rather than a post-crop effect.
What mattered most
- Dynamic-range recovery balances the bright white building against the shaded bank and water.
- Lifted blacks and a raised curve endpoint create the softened, filmic shadow floor.
- Strong selective desaturation keeps the palette quiet while brighter blues preserve an open sky and reflection.
- Moderate grain supplies analog texture without relying on Clarity, Dehaze, or heavy sharpening.